59
« on: May 14, 2007, 04:01:10 PM »
So let me get this straight in my head, My publisher wants the game in these langauges -
Initially - English
Then: - Russian, German, French, Spanish, Italian
So I would create 6 packages ENG_LANGUAGE, RUS_LANGUAGE etc and put a copy of the string.tab (always the same file name) in these packages.
Each version of string.tab has the text in the reflective langauge to the package.
Then using INNOSETUP at time of install get the player to select the string from the appropriate package? yes??
If so how do I initially compile the project? using English string.tab?? or nothing selected in PRIOJECT MANAGER??
Also how would graphical elements, fonts be loaded?? for example backgrounds that hold english text translated into say......German, or fonts for specfic langauge??
Thanks for this , as I think Localisation is a nightmare!!! hahahahahahahaha