Wintermute Engine Forum
Game development => Game design => Topic started by: Jyujinkai on September 11, 2008, 06:43:03 AM
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I was wondering if anyone had any tips on how to put together a script document for a adventure game. I have been trying to write one but the multi-path responses from the user, the multi-path replies from the game npc, the variations of each "use an object' type thing etc etc.. means the script is very hard to format in a way that is easy to read.
I was wounding if anyone has any advise or maybe an example on how to format one of these documents.
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Maybe you already know them, but Al Lowe has put the design docs for some of his old Sierra-games online: http://www.allowe.com/gamedesign/index.htm
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for branching dialogues I use MS Excel and shape it as a tree view. Works well for me.
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Wow, I completely overread the part with the responses ... you can safely ignore my answer :-)
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for branching dialogues I use MS Excel and shape it as a tree view. Works well for me.
think you coould post a screenshot or a decument i could use as a template?
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I find after writing the whole story, writing the game as a walkthrough is always good.
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Well i think everyone has a different approach. For example im more a "do what you want" or more anarchic development-person so i try to let the game develop itself naturaly.
The most time i have is just a beginning and an ending point i want to reach and all i do is try to find cool ideas and "interpolate" them into the story. My biggest problem the most time i have is the beginning. Most times i acummulate ideas for later story parts and do not find a nice beginning idea.
i just write the story like a novel from start to finish.
But at the moment i plan something not so linear, so all i do is just use a notebook with all my ideas.
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I've used all these one way or another
"Writing for Video Games" by (the) Steve Ince
"The Ultimate Guide to Video Game Writing and Design" Flint Dille & John Zuur Platten
"Story" by Robert McKee
"The Complete Guide to Standard Script Formats Part 1 - Screenplay" by Cole/Haag
Cheers
Noel
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I think the question was about what format to write non-linearly,
my recommendation is any flow-chart editor, I use Microsoft Visio.