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Topics - Kenshiro

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1
Technical forum / Using items and cursor combined question
« on: December 24, 2008, 02:09:45 AM »
Hi,
I have a question about using items. I use option "cursor combined = true" with my items and it fits but I would like the item icon disappear when used successfully on some object/entity (so then just the cursor is again visible). In my game, using an item properly sometimes triggers a cut-scene or a longer dialogue + scene change and when it's done, the item that caused it is still glued to the cursor. It's quite annoying. Is there some piece of code for this? Any help appreciated.

2
Game announcements / Butterfly
« on: September 02, 2008, 10:49:45 AM »
Hi everyone, I wanted to put some info about my game that is being currently developed with WME.

"Butterfly" is a dark cyberpunk/s-f story. It takes place in 2099, when almost all remaining humankind has gathered in a dozen huge cities. Each 'Megalopolis' is inhabited by people and androids. The main protagonist (player), John T. Kenner, is an undercover agent who works for one of the big players - a huge corporation, ZEN Technologies. When the prototype chip of advanced AI is stolen from the main corp lab, he is entrusted with a mission - he has to dive into the deepest, God-forsaken Levels of Megalopolis and regain the loss before the competition lay its hands on it. But in the darkness of the "lower world" John will find something far more precious than the chip and he will be forced to re-evaluate concepts like: "humanity", "honour" and "love".

"Butterfly" features:

- interesting (I hope :)) and intriguing story;
- lots of information that will help to understand the reality of the world of 2099 - gathered in player's DataBase, a small personal computer John will carry throughout the game;
- a few main actors and many NPC's;
- first-person view gameplay (that's right :))
- locations 1024x768, all fully rendered in 3D, with addition of some particles/animated sprites;
- over twenty short animated cut-scenes + 2 longer animations (intro/outro). Many will have "special effects" and subtitles. Some spoken dialogues in different languages may appear (done by me and some friends - if I manage to convince them :)
- a few fast-action sequences (timing will be cruical), including two in virtual reality (or 'Global Net' as it is called in 2099);
- music composed especially for the game by a musician (it's the only thing I can't do myself so I begged the guy :)).

The first version of the game will be in Polish (yep, that's my native language :) but I will translate it into English as well (I want it to be "international" ;)) English version will be released probably a few weeks after the Polish one.

I do all of this because I always wanted to make a computer game :) and to practice my cgi/animating/editing/scripting skills. The game will be freeware and available through its "official website". If everything goes according to the plan, "Butterfly" should arrive somewhere in 2009. I will probably release some longer demo earlier, maybe for Christmas. Until then, feel free to check the website:

www.butterflygame.glt.pl

Appreciate any comments/questions/threats/critics/blessings :)

3
Technical forum / Problem with ESC and F1 - they don't work...
« on: July 23, 2008, 06:26:22 AM »
Hi, I'm new to this forum so welcome everyone. WME is great and I'm currently working on my first project. Everything is going well (but ssslowly, lot of work :)) but I have a small problem: when I run my game, hitting ESC or F1 doesn't bring the main menu (Quit, Save, Load, Resume). And I can quit the game only by clicking red cross in the corner. Menu worked at the beginning, when I installed WME. It's not only the case of my project - the same thing happens with demo games included with WME.

I didn't change any game scripts or "global settings", ecpecially connected with menus. I installed WME on my older computer and everything works fine (also with my project) so I guess it must be something with the software settings. But which? Any ideas? I compared everything between the two computers and I can't find any difference.

I would be grateful for any suggestions because the project is growing and having the possibility of saving game would be really handy.

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