This problem started lately. I recently updated my gpu drivers to latest version.
When I open SceneEdit, the SceneEdit window appears fine and I can click around and do some work. But after some seconds, the window crashes. I have tried installing v1.10 but the problem persists.
Windows event log:
Log Name: Application
Source: Application Error
Date: 2016-05-21 19:06:01
Event ID: 1000
Task Category: (100)
Level: Error
Keywords: Classic
User: N/A
Computer: CA-PC
Description:
Faulting application name: SceneEdit.exe, version: 1.10.1.0, time stamp: 0x50081787
Faulting module name: COMCTL32.dll, version: 5.82.9600.17810, time stamp: 0x553afcee
Exception code: 0xc0000005
Fault offset: 0x0002d160
Faulting process id: 0xd14
Faulting application start time: 0x01d1b37aa8e6741d
Faulting application path: C:\Program Files (x86)\WME DevKit\SceneEdit.exe
Faulting module path: C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9600.17810_none_7c5b6194aa0716f1\COMCTL32.dll
Report Id: e8f8a603-1f6d-11e6-85b5-1c6f652d7aea
Faulting package full name:
Faulting package-relative application ID:
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
<Provider Name="Application Error" />
<EventID Qualifiers="0">1000</EventID>
<Level>2</Level>
<Task>100</Task>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2016-05-21T16:06:01.000000000Z" />
<EventRecordID>106675</EventRecordID>
<Channel>Application</Channel>
<Computer>CA-PC</Computer>
<Security />
</System>
<EventData>
<Data>SceneEdit.exe</Data>
<Data>1.10.1.0</Data>
<Data>50081787</Data>
<Data>COMCTL32.dll</Data>
<Data>5.82.9600.17810</Data>
<Data>553afcee</Data>
<Data>c0000005</Data>
<Data>0002d160</Data>
<Data>d14</Data>
<Data>01d1b37aa8e6741d</Data>
<Data>C:\Program Files (x86)\WME DevKit\SceneEdit.exe</Data>
<Data>C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9600.17810_none_7c5b6194aa0716f1\COMCTL32.dll</Data>
<Data>e8f8a603-1f6d-11e6-85b5-1c6f652d7aea</Data>
<Data>
</Data>
<Data>
</Data>
</EventData>
</Event>
The log from SceneEdit does not appear to have recorded the error:
19:05: ********** DEBUG LOG OPENED 21-05-2016 (Release Build) *****************
19:05: Wintermute Engine ver 1.10.1beta, Compiled on Jul 19 2012, 16:18:06
19:05: Platform: Windows XP or higher (Build 9200)
19:05: DirectX version: 9.0
19:05:
19:05: Scanning packages...
19:05: Registered 0 files in 0 package(s)
19:05: Initializing scripting engine...
19:05: Script compiler bound successfuly
19:05: Loading plugins...
19:05: wme_sample_pixel.dll
19:05: wme_snow.dll
19:05: Scanning packages...
19:05: Registered 0 files in 0 package(s)
19:05: Enumerating Direct3D devices...
19:05: Enumerating DirectSound devices...
19:05: Game aspect ratio: -1.#IND00
19:05: Monitor aspect ratio: 1.777778
19:05: Game aspect ratio is the same as monitor aspect ratio.
19:05: Backup resolution: 0 x 0
19:05:
19:05: Available video devices:
19:05: AMD Radeon HD 5800 Series (accelerated)
19:05: Driver: aticfx32.dll 8.17.10.1404
19:05: Monitor: 0
19:05: Available audio devices:
19:05: Primary Sound Driver
19:05: Speakers (Realtek High Definition Audio)
19:05: Realtek Digital Output(RCA) (Realtek High Definition Audio)
19:05: Realtek Digital Output (Realtek High Definition Audio)
19:05: /syseng0019/[no sound]
19:05: Auto selecting devices for windowed mode:
19:05: Video: AMD Radeon HD 5800 Series (accelerated)
19:05: Windowed:yes Colors:16bit T&L:no Multisample:0
19:05: Audio: Primary Sound Driver
19:05: Maximum texture size: 16384x16384
19:05: ----- Open file: 'F:\Job\Games\DrDoyle\scenes\scenes\WhitehavenHallExterior\WhitehavenHallExterior.scene' -----