Please login or register.

Login with username, password and session length
Advanced search  

News:

Forum rules - please read before posting, it can save you a lot of time.

Author Topic: Building from source (Windows)  (Read 13719 times)

0 Members and 1 Guest are viewing this topic.

TheBaal

  • Lurker
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 2
    • View Profile
Building from source (Windows)
« on: January 26, 2021, 05:23:11 PM »

Hi

I was looking into attempting to build WME Lite from source (on Windows). After some looking around here I found that the (only?) available source repositories seem to be at https://bitbucket.org/hcdaniel/ but I got to admit that I am a little (ok, alot) confused by the sheer amount of stuff there. Where do I even start? Any clues appreciated  ;D

Thanks
Logged

HCDaniel

  • Regular poster
  • ***
  • Karma: 8
  • Offline Offline
  • Posts: 168
    • View Profile
Re: Building from source (Windows)
« Reply #1 on: February 01, 2021, 08:48:55 AM »

Hi,

unfortunately I do not have the capacity to guide you through the repositories. All I can give you is an initial pointer to the repository https://bitbucket.org/hcdaniel/repo_manifest_wmelite/src/master/ and maybe for your case, since you refer to Windows, this file: https://bitbucket.org/hcdaniel/repo_manifest_wmelite/src/wmelite_development/win32_mingw.xml If you are familiar with Googles "git-repo" tool, you can populate a workspace using some of the manifests. If you are not aware of this tool, it is described in more detail here: https://gerrit.googlesource.com/git-repo/

Regards,

Daniel
Logged

TheBaal

  • Lurker
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 2
    • View Profile
Re: Building from source (Windows)
« Reply #2 on: February 01, 2021, 02:28:58 PM »

Thank you very much Daniel. That should help to get me started. Much appreciated!
Logged
 

Page created in 0.028 seconds with 18 queries.