I feel a little dumb asking this but I've searched everywhere and I can't seam to find anything that'll make it simple for me.
This is my situation, I know how to model and I'm using 3dsmax with the PandaXport plugin already installed. After making a few scenes and getting them to work with trinity I wanted to do a very simple test with a character of mine. Just to get the basics on how to make something done by me work on WME. So I made this cube, thats it, a simple cube, Cuby the cube I called him, he's my character for this test. No animations, no nothing. Then I used the PandaXport to export my character but it says it doesn't know how to save that file type.
Well I'm stumped. Can anyone please give me a simple step by step explanation on how to get my cube working as an actor in WME please? And if not as an actor at least as an object
Many thanks.