Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: obleo on March 01, 2003, 09:49:29 PM
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I have a scene and need to have a second (NPC) actor in there (cause he walks and stuff).
I am loading the npc actor into a global var in the scene_init.script using the Scene.LoadActor method.
I am then attaching a script to the new actor.
When I try and call methods for my new actor from this script using the global var, nothing happens.
Looking in the wme.log file I see: Error@line 12: Variable 'actorBob' is referenced but not defined
Why is this var not in scope?
Thanks!
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Nevermind. I figured it out. :)
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Yeah, you need to declare the variable even if it's global. By declaring it you actually "connect" it to the global definition.