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Technical forum / Re: Is the Wintermute engine for me?
« on: August 19, 2010, 01:55:58 PM »
The WME is very promising for me and i believe that i will try to make a game with it. As previously said i have no experience with scripting and such but the interface and switching scenes, inventory and so on seems very simple to me. It is the mini games that may create a problem for me. More puzzle like games that wants you to press some buttons in the right order and so on seems simple to script within WME but the more interactive and "deeper" mini games such as tick tack toe, simple card games and so on, not that i would include any of these but are is it possible to write these programs in let's say C++ ,as it is easier for me as a beginner to find guides and tutorials for more established languages. And would it be possible to incorporate these into WME like for example this, the engine checks that you have item A,B and C in your inventory and then you can press a spot then the program initialise and takes over and when you reach a special score or completes a task the program closes and returns control to the WME and removes the items A, B and C and instead gives you item D.
Thanks once again for great help and ideas
Verzus
Thanks once again for great help and ideas
Verzus