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Technical forum / Stationary Character in Scene - treat as actor, item, or sprite?
« on: June 17, 2010, 09:13:09 PM »
I have several scenes with fixed characters. In these scenes, I will need dialogue trees to interact with the stationary characters. Should i treat these characters as actors, sprites, or what? I'm treating them as actors now, but when I leave the scene, I have to make them inactive, or they stay onscreen in the next scene. I can hardcode them to be inactive, but that adds a lot of redundant code. If I treat them as a sprite, can I dialogue with them?
Just getting into WME, so this is a newb question. Thanks for your advice and patience!
Just getting into WME, so this is a newb question. Thanks for your advice and patience!
