When I put some background music for a scene, it works in projectman perfectly, but when I build the game, it does not work in the stand-alone version. The music is in ogg format, but I tried wav, tried to use Game.PlaySound instead of Game.PlayMusic, both with ogg and wav format, and it never worked. Is strange, because I'm using some short sounds for the steps of the main character, and they work in the stand-alone version. This is a bug of some short or is only me? The sound file for the music is 5min long.