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Author Topic: Installation problems on creating a game for Vista  (Read 4852 times)

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Kaz

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Installation problems on creating a game for Vista
« on: September 04, 2008, 10:17:32 AM »

Hi all

Does anybody know how to split up the game installation file in Nullsoft, e.g. by putting game.exe and settings.exe into setup.exe and data.dcp into some separate file?

The reason I need this is that apparently, Vista attempts to load the whole setup.exe file before executing - in our case over a Gb - which leaves the user wondering what the computer is doing while it sits there for ten minutes apparently doing nothing - until the user, in frustration, clicks again and starts the whole process again.

So a smaller setup.exe file is needed for Vista.

Thanks
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odnorf

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Re: Installation problems on creating a game for Vista
« Reply #1 on: September 04, 2008, 11:01:29 AM »

Last time I used NSIS it didn't have this ability. But a long time has passed since then. If you don't get an answer here, the best option would be to post at NSIS forums. Alternatively, inno setup can split the installer.
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Kaz

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Re: Installation problems on creating a game for Vista
« Reply #2 on: September 04, 2008, 11:40:10 AM »

Quote
Alternatively, inno setup can split the installer.

Yes I tried Inno Setup, just using the wizard - seemed straightforward enough, but produced an installation file that didn't work, so I ditched it.

I was hoping perhaps somebody here might have sample inno scripts, because Wintermute installs have so much in common. Haven't found anything though, so when I tried nullsoft with a front end and it worked, thought that would be the end of it - but I reckoned without Vista  >:(
 
Cheers
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Mnemonic

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Re: Installation problems on creating a game for Vista
« Reply #3 on: September 04, 2008, 03:45:33 PM »

As far as I know, the wizard-generated InnoSetup script does everything you need. The only thing that needs to be added is working dir to all the shortcuts (WorkingDir: "{app}"). Otherwise you'd have to specify what "doesn't work" means (I so hate this phrase...).
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Jerrot

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Re: Installation problems on creating a game for Vista
« Reply #4 on: September 04, 2008, 04:03:59 PM »

I don't have a Wintermute Game installer script, but using InnoSetup, you can easily get a little setup.exe and your data as setup-1.bin (and setup-2.bin, etc. if needed) by using:

Code: [Select]
DiskSpanning=true
DiskSliceSize=734003200

which Vista loves. I ran into the same trouble some months ago and this way it works like a charm.

PS: I can only recommend to use ISTool as Gui for InnoSetup for many more settings.
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Kaz

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Re: Installation problems on creating a game for Vista
« Reply #5 on: September 05, 2008, 01:44:02 PM »

Mnemonic wrote:
Quote
Otherwise you'd have to specify what "doesn't work" means

Empirically, was supposed and expected to install game - didn't. Sorry for the imprecision.

I've since found out that while it appeared not to be working,  ::thumbdown Vista  ::thumbdown was probably trying to install the game, but as  ::thumbdown Vista ::thumbdown gives no feedback that it's actually doing something when you load a large executable, I can no longer say for sure that it wasn't working. It might have been. Who knows? Certainly not Microsoft  >:D

The suggestion of the front end for Inno is interesting, thanks I'll give that a try.
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Re: Installation problems on creating a game for Vista
« Reply #6 on: September 05, 2008, 05:02:31 PM »

I just can tell you that I am using Inno Setup for years now, for installing Visual Basic and C++ Software. It's the best thing you can get, it also now features a download option, so that you can publish a small installer which downloads only the content needed ( interesting for games in different languages for example ).

Its "best choice" :)
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