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Author Topic: hlsl - reflecting surfaces?  (Read 3074 times)

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FogGobbler

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hlsl - reflecting surfaces?
« on: February 05, 2011, 12:37:32 PM »

Hi!

Has anybody tried to get a reflecting shader working, i.e. for mirrors ? I guess it could be done, but I´m not a HLSL guru..

Bye,
Oli
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