Hi there!
Got a strange problem and hope somebody can help.
While playing the demo I noticed some white spots/pixels on the edge of my character.
Opened with Photoshop and underlayed with a dark background there's absolutely nothing special to see.
I tried to figure out what the problem is but i haven't got a clue.
The entire graphics we use in our game are .png without interlace and RGB colors in 8 Bit.
I also tried 24 and 32 Bit - for nothing. I've changed the format to .tga with alpha channel for a transparent background - without success.
I've taken a look into the WME Sprite Editor but didn't find a solution.
Here's a part of a screenshot with focus on the white spots.
If you can't see them, please zoom in:
When the character is standing in brighter scenes the spots aren't really noticable ... but in darker scenes it's kinda ugly, especially when playing in fullscreen.
Any ideas?
Edit:
Shame on me.
I totally overlooked this one:
http://forum.dead-code.org/index.php?topic=5343.0But to be honest i don't really understand what needs to be done ...