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Latest WME version: WME 1.9.1 (January 1st, 2010) - download

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Messages - DukeS

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General Discussion / Re: HAPPY BIRTHDAY MNEMONIC!
« on: June 23, 2006, 11:57:37 AM »
Happy birthday, I'll drink one for you  ::beer and continue with developing such great engine!!! ::rock

Help wanted and offered / Colorist
« on: May 08, 2006, 06:30:08 PM »
Hi everyone!

It is a long shot but I think I should ask this here. Is anyone here ( forum members ) from Slovenia? We desperately need colorist and no one is willing to help ( we asked on many forums ), so if anyone is interested in coloring background art can apply here. We are serious team and only one team member is missing. Animations and pencil art are great but unfortunate backgrounds are still in black&white style :(.



Technical forum / Re: Video question
« on: April 02, 2006, 08:05:40 AM »
I think that you can do this in scene script where you set up the scene.

General Discussion / Re: AGS and Wintermute to merge
« on: April 01, 2006, 07:24:20 PM » shold we wait for new merged engine or continue developing with latest stable WME? I'm asking becouse we are working on a serious project and I don't want to have to rewrite whole thing from scratch...Than I better do this  ::beer instead  :)

Anyway...Happy 1.april!

General Discussion / Re: AGS and Wintermute to merge
« on: April 01, 2006, 12:41:39 PM »

Jan, do you plan to make a lot of changes in the engine interface or script language?
If it stays like it is it would be great, becouse WME is simply the best!

Technical forum / Re: Extremely slow WME tools
« on: March 21, 2006, 04:40:17 PM »
Or maybe it is time for you to reinstall windows? I do this from six months to one year...

This helps in most cases  ;)

Game design / Re: A broken link troble..
« on: December 27, 2005, 07:45:36 PM »

Game design / Re: A broken link troble..
« on: December 27, 2005, 12:40:05 AM »
Wow, many thanks odnorf! How did you find them as new company?

Game design / Re: A broken link troble..
« on: December 26, 2005, 12:17:26 AM »
Anyone? would be very usefull.

Game design / Re: A broken link troble..
« on: December 20, 2005, 09:35:48 AM »
It is broken again...Does someone have saved .doc or .pdf or something?

Technical forum / Re: In-Game Animations
« on: October 22, 2005, 06:51:23 PM »
Well, the topic was not aiming just on the item picking animations. I was asking how to create whole in-game animation when one or more characters are moving and picking objects and maybe fighting, shaking hands, combining objects, etc...
I think that the best way would be to get animation software where you can import background picture and then put on characters and objects and create animation. And we also have prerendered 3D characters. I know how to animate 3D character but scale and position on 2D background and connecting it to the 2D objects that he is picking up is mistery here.

and Kaddafi, your English is just fine  ;)

Technical forum / Re: Splitt screen?
« on: October 22, 2005, 06:39:31 PM »
It would be cool to create split screen like in Fahrenheit.

Technical forum / Re: In-Game Animations
« on: October 20, 2005, 06:51:04 PM »
Yeah, I know that this would be a lot of animations but I dont know how to do it other way. How to combine flying book with character taking it? And other thing, what happens when
object is on different height or position? One animation for taking object is not enough. In Broken Sword I think that George was picking every item differently. Maybe we wil do it like in
Project Joe where character just moves hand and item dissapears.

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