Hi,
I have a little problem with a sprite.
I've created a sprite with sound files. The sound files are stored where the sprite tries to load, and the gfx are stored in the right place, too.
It works in spriteedit, and opens it correct in spriteedit, but can't play it in sceneedit and in the game.
Here the log file:
19:45: Error opening sound file 'strand\music\snore1.ogg'
19:45: Error loading sound 'strand\music\snore1.ogg'
returned: E_FAIL
19:45: Error loading sound 'strand\music\snore1.ogg'.
19:45: Error opening file 'strand\entitys\bob\sprites\bob\bob_s_00.bmp'
19:45: CBSurfaceD3D::Create failed for file 'strand\entitys\bob\sprites\bob\bob_s_00.bmp' - error loading file
19:45: Error loading SUBFRAME
19:45: Error parsing frame 1
19:45: Error parsing SPRITE file 'scenes\strand\entitys\bob\sprites\bob_snew.sprite'
The gfx files are displayed right and the sound is played correct in projectman.
Maybe a bug?
THX DraX