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Author Topic: How do animation 3D-actor turn to?  (Read 3244 times)

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atm_deev

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How do animation 3D-actor turn to?
« on: July 27, 2007, 07:32:54 AM »

How do animation 3D-actor turn to? The result really-first actor in IDLE-poze unfolding, and once included animation turn.
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Mnemonic

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Re: How do animation 3D-actor turn to?
« Reply #1 on: July 27, 2007, 12:18:15 PM »

I don't understand what you mean..
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atm_deev

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Re: How do animation 3D-actor turn to?
« Reply #2 on: July 27, 2007, 12:40:46 PM »

How do TURN (special animation) actor (3D)?
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Re: How do animation 3D-actor turn to?
« Reply #3 on: July 27, 2007, 01:51:51 PM »

3D actors do support turning animations. If you name your animation "turnleft" or "turnright", they will be used while the actor is turning (in place). Plus you can override these default names using the TurnLeftAnimName and TurnRightAnimName properties.
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atm_deev

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Re: How do animation 3D-actor turn to?
« Reply #4 on: July 28, 2007, 12:00:31 PM »

3D actors do support turning animations. If you name your animation "turnleft" or "turnright", they will be used while the actor is turning (in place). Plus you can override these default names using the TurnLeftAnimName and TurnRightAnimName properties.

Ok! Thank you! All works!
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