Wintermute Engine > Bug reports
Bug in Character Turning Mechanism?
(1/1)
Spellbreaker:
Hello! As I told you on IRC; theres a bug in WME which is only visible on low framerates ( like 60FPS on standard LCD Screen for example ):
As you can see, character is walking to the left, and when I click on the right, following sequence happens:
1 - walk left frame
*mouseclick*
2 - idle left frame
3 - turn down frame
4 - turn right frame
5 - idle down frame
6 - walk right frame
( i just colored the idle frames for easy identification while playing )
I guess the problem is simply 5 which should show idle right frame instead of idle down. In my opinion the idle frames could be removed completely, so the sequence would simply be :
1 - walk left frame
2 - turn down frame
3 - turn right frame
greets, Spellbreaker
Mnemonic:
I did some changes in WME 1.10.1 that might prevent this, but since I wasn't able to reproduce it properly I'm not sure. You can try if it helps.
Spellbreaker:
I'll check it out. ( it also occured in the standard wme demo as I said ;).
Spellbreaker:
As far as I can see the bug is gone. I'll check on my old laptop tomorrow, which is quite slow ;)
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