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Author Topic: Animated sky  (Read 2988 times)

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FogGobbler

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Animated sky
« on: August 25, 2005, 09:01:58 AM »

Hi!

Yesterday I was quite bored (something that happens not very often  ??? ) and browsed through the internet, not really looking for something special.

Then I went to adventure-treff and had a look at the new adventure "Geheimakte Tunguska". Looks really great im my opinion. Well, boerdom had gone and wondered, if it´s possible to create such an animated (!) sky (moving clouds) with this new video-entity (perhaps some sort of animated texture).
If not, how could you create such effects, without stuffing up the memory?

http://www.adventure-treff.de/images/bild.php?bild=screenshots/tunguska_5.jpg

Best regards,
Oli
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Nihil

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Re: Animated sky
« Reply #1 on: August 25, 2005, 09:10:09 AM »

I have already toyed around with the video entities and created an animated sky, just a video of a skycube with 360° rotation. Looked ok and the performance was acceptable even with a size of 1000x500, but I only used 60 frames with 5 fps, I don't know how it behaves with more frames. For a lightning strike like in the screenshot I wouldn't use video entities, because it would be too repetitive then. I would use several spirte layers instead, for example a sky background, a randomly played lightning sprite and some moving clouds on top.
 

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