i have an region entity, and in the script for this entity something like:
cup.script
on "Use"
{
phantom.Talk("/ROOM1030/Der ist schon ganz verstaubt, ich lass ihn lieber da stehen.");
}
on "LookAt"
{
phantom.Talk("/ROOM1031/Ein Reservebecher, falls ich Besuch bekomme.");
}
this is a 'blind' entity - has no relevance for the game.
if i try to combine an item with this, i have a standard comment like - "cannot combine these items"
but i want an standard message only for this special entity for the player trying to combine an item with this entity.
like:
on "Use"
{
phantom.Talk("/ROOM1030/Der ist schon ganz verstaubt, ich lass ihn lieber da stehen.");
}
on "LookAt"
{
phantom.Talk("/ROOM1031/Ein Reservebecher, falls ich Besuch bekomme.");
}
on "AnyItem"
{
phantom.Talk("/ROOM1033/This cup is empty and cannot carry this item
}
what can i do here?