Hi, Wintermuters!
I'm proud to announce that
SLUDGE 2.0 finally is ready. If you don't know what I'm talking about, the main differences compared to the old SLUDGE are:
- Both game engine and development kit are now multi-platform, and run on Mac OS X, Windows and Linux. (Yay!)
- The graphics code is rewritten to use graphics hardware. This makes it both faster and better looking, with support for 32 bit images with alpha channels. (Yes, I know you've had this for a long time in WME, but it's new to us.)
For more information, see the
AD forum post.
If you want to try a SLUDGE game, how about Deirdra Kiai's
Life Flashes By, or my
Frasse and the Peas of Kejick (special edition).
Happy New 2011!