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DirectWalk and 2d geotry
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Topic: DirectWalk and 2d geotry (Read 2402 times)
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SoundGuy
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DirectWalk and 2d geotry
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October 21, 2006, 06:38:11 AM »
Hey,
i'm using a real 3d characted but my path finding relies on good ol 2d areas in the scene editor.
I tried adding the DirectControl from WME_DEMO_3D to my game and my actor just walks through everything like they aren't there.
well, they actually aren't there in the 3DS geomerty file.
Is this a Bug or misfeature ?
Oded
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Mnemonic
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Re: DirectWalk and 2d geotry
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Reply #1 on:
October 21, 2006, 08:35:29 AM »
Missing feature.
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SoundGuy
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Re: DirectWalk and 2d geotry
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Reply #2 on:
October 22, 2006, 04:48:04 AM »
Want to move it to the wishlist forum ?
It's not a priority, just nice to have. I can always get my graphics guy make me a 3ds thingy for the geometry (which will also make my shadows relevant.)
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