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IRC channel - server: waelisch.de  channel: #wme (read more)

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Topics - Jihar

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WME sources discussion / Debugging
« on: January 27, 2009, 09:07:25 AM »
I have a problem with WME debugging. Im trying to make it by the analogy with plugin debugging, but my studio does not want to debug! Is there any special move that i must made before hitting debug? :)

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Technical forum / Patching the game. Scripts and existing save games.
« on: December 22, 2008, 03:44:39 PM »
Here some questions about patching already shipped game. There is no problem in changing some graphics, sound or something like this. The main problem for me is how to patch game scripts, especially existing save games.
1. About patching scripts. Will the scripts updates in new path? If not i can make two pakages of data - one only for scripts and the second for any other game data. And in every patch if there any changes in game logic, i will manually replace or change script pakage. So if this solution will works (didnt tried yet) it will be convenient for me.
2. Patching save games. The problem is that (how i think) save games contain all compiled game scripts, and i have no idea how to patch compiled scripts inside the save game... Ill be very disappointed to notice the gamer that patch is not compatible with old saves.

Any ideas? May be its not so hard like it seems to me?

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