Wintermute Engine Forum

Wintermute Engine => Scripts, plugins, utilities, goodies => Topic started by: oleksus on October 27, 2008, 01:15:57 PM

Title: LUA scripts (for a text parser within WME)
Post by: oleksus on October 27, 2008, 01:15:57 PM
Hello, everybody!
I've been into text adventures for quite a while, and wrote some of my own (in Russian), using a LUA based engine written by my friend.

I'd like to start a collaborative adventure project in WME, but the one necessary element is a text input.
We have a very good and versatile parser script in LUA.
Does anyone know of a possible embedded LUA scripts within WME?

Thanks. Looking forward to lots of creativity!
Title: Re: LUA scripts (for a text parser within WME)
Post by: Spellbreaker on October 27, 2008, 04:11:03 PM
Hi there!

You would have to create a PlugIn for WME, then it shouldn't be a problem.
Title: Re: LUA scripts (for a text parser within WME)
Post by: oleksus on April 30, 2014, 12:12:27 PM
Is it possible in WM to create a text input interface similar to Cypher (https://www.youtube.com/watch?v=iyFyP9klEaM) game? Meaning, with typeset, glitches, flicker and stuff?