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Messages - Dan-D

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1
Game announcements / Re: Face Noir – The cat with the jade eyes
« on: October 22, 2008, 01:40:15 PM »
Well i can help you with Russian translation if you need it

2
Game announcements / Re: Face Noir – The cat with the jade eyes
« on: October 21, 2008, 06:23:56 PM »
Looks promising! I love that bathroom render ::thumbup

3
Game announcements / Re: Dirty Split - Announcement (image heavy)
« on: October 15, 2008, 07:58:30 PM »
About russian translation... Yes it is made by neogame. You can find it on their site http://www.neogame.com.ua/view.php?id=dirtsppccd. And yes it's ukrainian pirate-publisher. Game cost like 10 bucks.
But curious thing i once read in one of their cds. They were selling some Max Payne 2 mod. When i saw it i was like "WHOA! WTF?". Then i got curious and read small text on the back of the cd. It was something like "By buying this cd you're not paying for information it's contain. You are paying for cd and cd box itself..." or something like this.
So i don't think you can actually sue them... 'coz they made it kinda legal. But i guess You can ask them not to sell it :)

4
Technical forum / Re: Strange shadows on 3D-Actor
« on: October 14, 2008, 05:21:00 PM »
Or if you are using separate shadow model make sure that you rigged it good

5
Technical forum / Re: [RUS] WME и тормоза...
« on: October 01, 2008, 10:12:16 AM »
Вообще

6
Game announcements / Re: On the Tracks of Dinosaurs. Demo (russian)
« on: September 30, 2008, 06:46:31 PM »
По

7
Technical forum / Re: Sharing animation..resizing problem
« on: September 24, 2008, 12:16:31 PM »
Quote
it´s possible to share animations between small and taller characters

No because every frame of bone's animation have position and rotation parameters recorded

8
Technical forum / Re: Cant export a character
« on: September 17, 2008, 08:42:58 PM »
Yep. It's zerod... Dunno what it can be ???

9
Technical forum / Re: Cant export a character
« on: September 15, 2008, 12:18:16 PM »
Everything is perfectly ok in max. The only thing that screwing up in game is jaw bone and arms for some reason

10
Technical forum / Cant export a character
« on: September 15, 2008, 12:44:34 AM »
Hi! I can't export one character. Actually i can but when i'm testing him in game he's messed up for some reason!

 It's started when i reexported it with some new bones.
Anyways i'm using 3d max and character is rigged using skin

11
Game design / Re: A few character models
« on: August 28, 2008, 10:54:07 AM »
Oh... now that figures :)
I like second the most

12
Game design / Re: A few character models
« on: August 27, 2008, 07:08:43 PM »
well they are kind of fun... but too hi poly :)

13
Game design / Re: Talk animation with Physique, Biped, Bones...
« on: August 21, 2008, 08:15:57 PM »
Yup. That's exactly what i meant mylesb! Also i think there's no difference to use biped or bones or both :)

14
Game design / Re: Talk animation with Physique, Biped, Bones...
« on: August 20, 2008, 05:14:13 PM »
Hey FogGobbler! You can use biped skeleton and attach to it some... let's say jaw bone or helper to create mouth movement. But there's supposed to be only one modifier (skin or physique) not two!

15
Feature requests, suggestions / Re: Shadows
« on: August 12, 2008, 10:45:52 AM »
Well I'd liked that! Any plans to create one? :)

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