Hi all,
In collaboration with a few other people I'm in the pre-production of an adventure game, and in the process of deciding which engine to use, I was wondering if it's possible to create an AI system in Wintermute Engine?
I should probably mention that we haven't found a scripter/programmer yet, and we know very little about the technical side of scripting and programming
Would it for instance be possible to create a puzzle that resembles a board game? Where the player moves some "objects"/game pieces on a board, and then the AI decides where to put its own pieces on the same board. Each side can move 3 or 4 pieces each turn, and like in a typical board game the game pieces can take out the other game pieces if they have a higher value.