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Messages - Exsecratus

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Done / Re: 1920x1080 resolution, if it is at all Possible
« on: April 08, 2009, 09:42:35 PM »
that resolution doesnt make sense for games
It will be harder to do sprites/graphics, waste memory and design inefficiency

Technical forum / Re: ANN: The future of WME
« on: March 28, 2009, 10:13:57 PM »
Hi, just a suggestion
Characters animation could be imported in Source SMD (*.SMD) from half life format
I saw this on Dage, (a 3d adventure engine) and its really easy

one other thing is that shaders can be hard for newbies like me who don't know anything about hlsl and stuff


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