|
|
Ambient light for scene
|
adonf
|
1
|
6039
|
March 03, 2007, 04:21:42 AM
by Razorback
|
|
|
Suspend / Restart rendering
|
adonf
|
10
|
9910
|
May 11, 2006, 11:57:39 AM
by adonf
|
|
|
3D actor animations in Scene Edit
|
adonf
|
1
|
5529
|
December 06, 2006, 01:20:17 PM
by metamorphium
|
|
|
Anim channels which gets erased at the file end
|
Amo
|
1
|
5380
|
August 19, 2007, 12:00:59 PM
by Mnemonic
|
|
|
Distributing single packages?
|
Amo
|
7
|
9420
|
September 14, 2007, 04:50:55 PM
by Amo
|
|
|
Debugging console Wathces
|
anarchist
|
2
|
9610
|
February 14, 2011, 08:12:17 AM
by anarchist
|
|
|
1920x1080 resolution, if it is at all Possible
|
Andrej
|
12
|
26851
|
August 02, 2011, 06:47:58 PM
by Spellbreaker
|
|
|
Camera change (again) and animations drop down list
|
Dan-D
|
2
|
9782
|
June 04, 2008, 09:56:25 AM
by Dan-D
|
|
|
More flexibility in actor.Talk() method
|
Dionysius
|
2
|
9791
|
June 06, 2008, 07:38:45 AM
by Dionysius
|
|
|
Get the path to saved games directory
|
Dionysius
|
1
|
9427
|
June 10, 2008, 10:31:49 AM
by Mnemonic
|
|
|
2D actor "run"
|
DocBass
|
0
|
4633
|
July 04, 2007, 06:42:10 PM
by DocBass
|
|
|
active checkbox
|
fireside
|
3
|
5871
|
July 27, 2007, 04:54:21 PM
by fireside
|
|
|
GoTo3d(x,y,z)
|
FogGobbler
|
2
|
9226
|
November 13, 2007, 06:20:15 PM
by FogGobbler
|
|
|
Stencil shadows
|
FogGobbler
|
11
|
12564
|
September 23, 2006, 12:13:34 PM
by Orange Brat
|
|
|
Ambient light for specific 3D actors
|
FogGobbler
|
0
|
10235
|
February 06, 2009, 06:03:49 PM
by FogGobbler
|
|
|
Particles system
|
Guardian
|
3
|
6753
|
April 18, 2006, 11:08:10 AM
by Guardian
|
|
|
Sprite flip
|
Guardian
|
9
|
15874
|
January 09, 2008, 03:07:51 PM
by lacosaweb
|
|
|
catch hidden geometry into the viewport jail
|
jbw
|
0
|
5183
|
March 26, 2007, 02:18:19 PM
by jbw
|
|
|
suppressing Windows' AutoRun feature
|
jbw
|
0
|
9794
|
November 16, 2007, 10:32:11 PM
by jbw
|
|
|
WME skips to "idle" without transition or I've something missed?
|
jbw
|
0
|
4874
|
July 25, 2007, 02:00:43 PM
by jbw
|