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Author Topic: Again, the cyrilic question  (Read 14112 times)

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Mnemonic

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Re: Again, the cyrilic question
« Reply #15 on: July 15, 2008, 06:30:12 PM »

What exactly are you doing? You're editing/compiling the project in ProjectMan 1.8.6 and running it using some prehistoric beta runtime? And expecting it to work?
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Amo

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Re: Again, the cyrilic question
« Reply #16 on: July 15, 2008, 06:39:54 PM »

@mnemonic: Jep. Something like that. Cool note: It works  ;D Just to be serious, we copied the modified scripts back into the old version and that works, first Russian buttons are working. Yeeeeeeeeeeehaaaaaaaw!  ::beer Thank you so much muties!
One thing remains:

Game.ExpandString();  where do we need to add it? Again: We are totally out. Sorry folks! Guess its the same here as with the credits in the character demo (where we didn't get it working, too)

For example: button.text="/STR0012/Subtitle";

Cheers

Martin
« Last Edit: July 15, 2008, 07:27:24 PM by Amo »
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metamorphium

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Re: Again, the cyrilic question
« Reply #17 on: July 15, 2008, 08:06:30 PM »

button.Text = Game.ExpandString("/STR0012/Subtitle");
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Amo

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Re: Again, the cyrilic question
« Reply #18 on: July 15, 2008, 08:07:45 PM »

You are great man, thanks a lot!
Has anybody informed you, that you are in the credits? I mean, already in the german version. Just as a side note.

metamorphium

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Re: Again, the cyrilic question
« Reply #19 on: July 15, 2008, 09:50:57 PM »

not really, how so? :)
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