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Author Topic: Game.EndDlgBranch()  (Read 7555 times)

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« on: November 17, 2008, 03:44:16 PM »

Just for a record. :)

If Game.EndDlgBranch() is called while there's no branch started, WME desktop crashes or manifest weird behavior.

Replicable in WME demo by putting Game.EndDlgBranch(); for example to door script (left click handler) and then clicking on the door. :)

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