Hi!
I´m using max for character animation, but I´ve got problem with the "PlayAnimChannelAsync" - animations.
I know that the "channel" animations should only have keyframes on the parts of the body the animation uses and none on all the rest so thatonly the channel animation overrides the "normal" animation. I hope you know what I mean..
Now in max I´ve deleted all keyframes of the rest of the body, but if I look at the file in fragMotion there are keyframes everywhere. If I delete them in fragMotion, everything works fine, but that isn´t very good for my workflow.
It sounds stupid, but how can I delete all (but the ones needed) keyframes in max?
Thanks,
Oli