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Author Topic: Chci aby Actor přestal mluvit i když znovu najedu do této stejné scény!JaknaTo?  (Read 3689 times)

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#include "scripts\"

// here comes the stuff which initializes the scene

actor.SkipTo(400, 400);
actor.Direction = DI_DOWN;
actor.Active = true;

Game.Interactive =    true;
actor.Talk("To je divné dveře jsou otevřené a Morty nikde!");
actor.Talk("Kolik Nocí jsme strávili s Mortym a Leonem v tomhle bytě se nedá ani spočítat");
actor.Talk("Morty je prvotřídní ožrala - za den vypije 10 lahváčů");

// scene state
global StateMortybyt;

// default values
  StateMortybyt.Visited = false;
  // add scene states here

// setup scene according to state variables

  StateMortybyt.Visited = true;

  // this is our first visit in this scene...

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