Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: Kos4ey on March 01, 2005, 12:22:28 PM
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Subj! How can i create new project (1024x768, etc)? ???
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Open "WME Project Manager".
Go to File -> New menu.
Choose the basic project, and enter the required informations (name, location).
And then change the resolution of your game by the left panel.
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Thanx, odnorf =) Next question: why i can't see my background image (bmp) while running? :-/
PS sorry for my "english" ;)
PPS already investigated about background... Must name only background.* ... ;D Or i can change it in some head file?
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You can set a new background-picture in SceneEdit (find the background-entity and load a new sprite - which is your image - for it).
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Nihil, thanx :)
Actor's start point don't change :-/
I changed coordinates in .actor, but... :-((
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Hmm ... where did you rename it?
What I meant was the following:
- Copy your image to your scene folder (you can use ProjectMans import-function therefore or just copy it by hand)
- Open your scene in SceneEdit (just double-click it in ProjectMan)
- Select the node named "Background"
- and in the properties, change the background-picture by clicking on the button behind "Sprite"
Have you already worked through the tutorial in the documentation?
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Yes, already worked through the tutorial.
Changed coordinates in actor definition file.
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Change the values in the scene_init.script (the actor.skipto(x, y) instead.
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Thanx a lot, Nihil, you just saved me =)
PS excuse my stupid questions
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No problem :-)