Many thanks for your answers!
Have you tried to launch your game on another PC? Those lines seem caused by the video card, or eventually its driver.
I've made a few tests today on another computer and, unfortunately, I saw the same lines...
Another test I would do, temporarily try changing sprites, with and without subframes.
I've changed the character, using one single sprite instead of several subframes.
The lines were still there when the character was upscaled.
(but I didn't see them when the character was downscaled)
Is this happening with WME or WME lite?
The lines always appear with WME.
I remember seeing them with WME lite too.
But I've made a test today with WME lite today and there was no line on the character. (but there was still some lines on the upscaled transparent png used as a foreground in the scene.
And does enabling resp. disabling the "pixelperfect rendering" option in WME lite make a difference?
Ah, I'm sorry I'm more an artist than a programmer so I'm not sure how to do that.
The WME lite I use is the one you sent me 2 years ago (
when I was having this aliasing problem and it perfectly solved it).
Does the changes you suggest have to be done in the settings.xml file?
Oh I forgot to say: the lines appear and disappear when the scale change.
Per example when the character is 50% there are no lines.
At 60% you see the lines. But at 70%, no lines...
(I don't know the exact scale percentage so I used random numbers)
Many thanks again for your help!