here is the deal: i have created a character and spent all day long creating animations routines for it until i got 9 loops divided as follows:
(frames range action)
1-39 stand
40-139 walk
140-189 run
190-260 pickup
268-309 punch
309-338 opendoor
350-356 sit
358-370 get up
383-410 type
The X file is flawless, i opened it in both Deep Explorations and the default X viewer. Also i have exported a basic 3ds object, a flat road with some sidewalks and decided i would try to load everything in WME.
I created a new game, i called it "Alien". I deleted Molly's folder and created a new 3D actor (Trinity). I changed Trinity's name into Alien and replaced the geometry. I changed also the reference name of the actor and changed into LoadActor3D. In the main (and still only room) i clicked on the 3D tab and added the 3DS object, which didn't show in the window, nor the actor.
In the actor definition act3D file i changed it to reflect the following:
ACTOR3DX
{
NAME = "Alien"
CAPTION = ""
INTERACTIVE = TRUE
ACTIVE = TRUE
SCRIPT = "actors\Alien\Alien.script"
SHADOW_IMAGE = ""
SHADOW_SIZE = 12.0
LIGHT_POSITION { -40, 200, -40 }
SIMPLE_SHADOW = FALSE
; SHADOW_COLOR { 0, 0, 0, 128 }
SCALE = 180
;--- velocity
VELOCITY = 70.0
ANGULAR_VELOCITY = 400.0
;--- external data
MODEL = "actors\Alien\Alien.x"
FONT = "fonts\outline_white.font"
;CURSOR = ...
ANIMATION
{
NAME="idle"
LOOPING=TRUE
EVENT
{
FRAME = 1
}
EVENT
{
FRAME = 39
}
}
ANIMATION
{
NAME="hold"
LOOPING=TRUE
EVENT
{
FRAME = 309
}
EVENT
{
FRAME = 338
}
}
ANIMATION
{
NAME="walk"
LOOPING=TRUE
EVENT
{
FRAME = 1
NAME = "footstep"
}
EVENT
{
FRAME = 139
NAME = "footstep"
}
}
}
When i run the game i can see the 3D actor on top of the default background image. There is no trace of the 3DS object. My actor also won't move at all. In the debug window i have the following:
11:00:22 PM: Maximum texture size: 4096x4096
11:00:22 PM: Engine initialized in 359 ms
11:00:22 PM:
11:00:22 PM: Missing image: ''
11:00:24 PM: Error: Animation 'idle' cannot be found in the model.
11:00:24 PM: Error: Animation 'hold' cannot be found in the model.
11:00:24 PM: Error: Animation 'walk' cannot be found in the model.
11:00:24 PM: WARNING: Referencing absolute path 'e:\all projects\project template\template\3ds\roadmap.geometry'. The game will NOT work on another computer.
11:00:24 PM: WARNING: Referencing absolute path 'e:\all projects\project template\template\3ds\roadmap.3ds'. The game will NOT work on another computer.
The way i see it there is a bunch of stuff i definitely neglected to do, but i have been out of the loop for a long time so i might need to refresh my memory... any help?