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Messages - Kinjal

Pages: 1 2 3 [4]
46
Техниче�?кий фор�?м / Re: как можно
« on: December 03, 2009, 06:12:16 PM »
Quote
так,

47
Техниче�?кий фор�?м / Re: как можно
« on: December 02, 2009, 09:23:36 PM »
Quote

48
Техниче�?кий фор�?м / Re: как можно
« on: December 02, 2009, 12:16:39 PM »
Quote
Хранить так:
Благодарю.

С полз

49
Техниче�?кий фор�?м / Re: вопро
« on: December 02, 2009, 12:14:47 PM »
Второй вариант пол

50
Техниче�?кий фор�?м / вопро
« on: December 02, 2009, 01:09:53 AM »
Как

51
Техниче�?кий фор�?м / как можно
« on: December 02, 2009, 12:03:44 AM »
...для меню на

52
Техниче�?кий фор�?м / "продолжить" за ме
« on: November 29, 2009, 04:05:17 PM »
Го

53
WME sources discussion / Re: Errors in compilation
« on: November 14, 2009, 03:00:34 PM »
Unable to compile 1.9.0 beta source with VS2008 + DX August 2009 + Win7 SDK:
Quote
>------ Build started: Project: wme_base, Configuration: ReleaseD3D9
> Win32
> ------
> 1>Compiling...
> 1>StdAfx.cpp
> 1>c:\devprojects\wme
> devkit\source\src\engine_core\wme_base\BSoundMgr.h(56)
> : error C2146: syntax error : missing ';' before identifier
> 'm_DirectSound'
> 1>c:\devprojects\wme
> devkit\source\src\engine_core\wme_base\BSoundMgr.h(56)
> : error C4430: missing type specifier - int assumed. Note: C++ does
> not support default-int
> 1>c:\devprojects\wme
> devkit\source\src\engine_core\wme_base\BSoundMgr.h(56)
> : error C4430: missing type specifier - int assumed. Note: C++ does
> not support default-int
> 1>c:\devprojects\wme devkit\source\src\engine_core\wme_base\BGame.h(41) :
> error C2061: syntax error : identifier 'LPDIRECTSOUND8'
> 1>Build log was saved at "file://c:\DevProjects\WME
> DevKit\Source\src\engine_core\wme_base\ReleaseD3D9\BuildLog.htm"
> 1>wme_base - 4 error(s), 0 warning(s)

How to fix it?

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