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Technical forum / Re: Walking problem
« on: March 07, 2007, 08:44:56 PM »
Sorry 
Well I´m using a 3d model and exported it with the panda exporter from 3d max 7. My character is biped, like the example from the panda site, but with a simple walking animation using footsteps to do some testing.
The animations works fine, but it does the animation and then jumps back to the starting position on the screen. So the loop not only affects the animation but also the position of the model.
Hope I´ve made myself a bit clearer.

Well I´m using a 3d model and exported it with the panda exporter from 3d max 7. My character is biped, like the example from the panda site, but with a simple walking animation using footsteps to do some testing.
The animations works fine, but it does the animation and then jumps back to the starting position on the screen. So the loop not only affects the animation but also the position of the model.
Hope I´ve made myself a bit clearer.