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Author Topic: How to Wrap/ WME Project  (Read 5147 times)

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jimm84

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How to Wrap/ WME Project
« on: December 09, 2013, 11:56:07 PM »

It's been a few months since I last used WME but I'm now wanting to crack back on with my micro project!

In a nut shell what is the best method for packaging the game into installer that offers all the, icons, splash screens, task bar etc?

Regards,
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metamorphium

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Re: How to Wrap/ WME Project
« Reply #1 on: December 10, 2013, 02:27:38 PM »

After you compile everything in WME (and setting all the project settings including icons, etc.) I would suggest using some of already existing packages.

We use InnoSetup but also Nullsoft installer is very good.

http://www.jrsoftware.org/isinfo.php
http://nsis.sourceforge.net/Main_Page

On non-windows platforms the situation is more tricky. :)
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jimm84

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Re: How to Wrap/ WME Project
« Reply #2 on: December 11, 2013, 11:50:18 PM »

Hello! thanks, I will have to use innoSetup when I get the chance. Is it harder using the packaging tools on mac and DMG's etc?

Kind Regards,
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piere

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Re: How to Wrap/ WME Project
« Reply #3 on: December 13, 2013, 05:31:54 AM »

Visual Studio has a good installer feature and lets you make one pretty easily and quickly.
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jimm84

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Re: How to Wrap/ WME Project
« Reply #4 on: February 17, 2014, 10:54:56 PM »

Thanks, I've never used Visual Studio. I will have to have a look when I get the chance.
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