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How to Wrap/ WME Project
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Topic: How to Wrap/ WME Project (Read 5147 times)
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jimm84
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How to Wrap/ WME Project
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December 09, 2013, 11:56:07 PM »
It's been a few months since I last used WME but I'm now wanting to crack back on with my micro project!
In a nut shell what is the best method for packaging the game into installer that offers all the, icons, splash screens, task bar etc?
Regards,
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metamorphium
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Re: How to Wrap/ WME Project
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Reply #1 on:
December 10, 2013, 02:27:38 PM »
After you compile everything in WME (and setting all the project settings including icons, etc.) I would suggest using some of already existing packages.
We use InnoSetup but also Nullsoft installer is very good.
http://www.jrsoftware.org/isinfo.php
http://nsis.sourceforge.net/Main_Page
On non-windows platforms the situation is more tricky.
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jimm84
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Re: How to Wrap/ WME Project
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December 11, 2013, 11:50:18 PM »
Hello! thanks, I will have to use innoSetup when I get the chance. Is it harder using the packaging tools on mac and DMG's etc?
Kind Regards,
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piere
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Re: How to Wrap/ WME Project
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Reply #3 on:
December 13, 2013, 05:31:54 AM »
Visual Studio has a good installer feature and lets you make one pretty easily and quickly.
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jimm84
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Re: How to Wrap/ WME Project
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February 17, 2014, 10:54:56 PM »
Thanks, I've never used Visual Studio. I will have to have a look when I get the chance.
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