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Author Topic: SetCursor on MouseEntry/MouseLeave  (Read 5414 times)

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The Man

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SetCursor on MouseEntry/MouseLeave
« on: December 13, 2013, 12:49:14 PM »

Hi everybody! I tried to search something specific about what I'm trying to do, but couldn't find it!
Simply, when the cursor enters a region of the scene it should change into another cursor. Then when the cursor exit the region it has to turn back to its original shape. I tried this code and I thought it would work:

Code: [Select]
on "MouseEntry"
{
Game.SetCursor("sprites\system\mouse.sprite");
}

on "MouseLeave"
{
Game.SetCursor("sprites\system\Cursore.sprite");
}

...but obviously, it does not work. So what am I doing wrong? Can anyone help me?!
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metamorphium

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Re: SetCursor on MouseEntry/MouseLeave
« Reply #1 on: December 13, 2013, 02:30:20 PM »

Let me ask you why wouldn't you simply change the cursor image in the SceneEdit's node? It's much easier.

Regarding your code, you should change SetActiveCursor() not SetCursor() because it's active when you hover over the region.
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The Man

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Re: SetCursor on MouseEntry/MouseLeave
« Reply #2 on: December 13, 2013, 02:47:14 PM »

Forgive me, but I don't see the option for changing the cursor image in a region!
What I wanted to do was the cursor to assume a certain image when inside a region without having to set the sprite for every node that's inside that region! Anyway, thank you!
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metamorphium

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Re: SetCursor on MouseEntry/MouseLeave
« Reply #3 on: December 13, 2013, 04:18:56 PM »

If you click at your region in the SceneEdit, you will see on the left side a properties panel (Name, Caption, Sprite, Cursor, Font, Item).

Changing SPRITE will (I believe) do what you want. :)
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The Man

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Re: SetCursor on MouseEntry/MouseLeave
« Reply #4 on: December 13, 2013, 04:56:43 PM »

If you click at your region in the SceneEdit, you will see on the left side a properties panel (Name, Caption, Sprite, Cursor, Font, Item).

Changing SPRITE will (I believe) do what you want. :)

I'm sorry, I understood what I was doing wrong. I was creating a Region and not a Region Entity! That is why I could not see those options!

Thank you very much, you're always a big help!
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