Please login or register.

Login with username, password and session length
Advanced search  

News:

For WME related articles and tutorials visit WME Resource Center.

Author Topic: Question bout subtitles  (Read 3812 times)

0 Members and 1 Guest are viewing this topic.

Dan-D

  • Occasional poster
  • **
  • Karma: 0
  • Offline Offline
  • Posts: 89
    • View Profile
Question bout subtitles
« on: June 18, 2008, 10:09:18 PM »

I'm having a cutscene but all dialogs and sound are recorder in one ogg file and scripted via Game.PlaySound. Is there a way to show subtitles somehow? Like to attach srt or something???
Logged

sychron

  • Wanderer zwischen den Welten
  • Global Moderator
  • Regular poster
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 223
  • There is no spoon. The enemy gate is down!
    • View Profile
Re: Question bout subtitles
« Reply #1 on: June 18, 2008, 10:47:24 PM »

try using an invisible actor's talk() method to play the ogg files and show the appropriate subtitles.
Logged
... delete the inner sleep ...

Dan-D

  • Occasional poster
  • **
  • Karma: 0
  • Offline Offline
  • Posts: 89
    • View Profile
Re: Question bout subtitles
« Reply #2 on: June 19, 2008, 12:49:24 AM »

Oh yeah... Thanks! Good thinking! :)
Logged

sychron

  • Wanderer zwischen den Welten
  • Global Moderator
  • Regular poster
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 223
  • There is no spoon. The enemy gate is down!
    • View Profile
Re: Question bout subtitles
« Reply #3 on: June 19, 2008, 12:32:54 PM »

There is a "first person package" flying around somewhere either in the forum or in the wiki. This package defines an invisible actor for exactly this purpose.
Logged
... delete the inner sleep ...

Dan-D

  • Occasional poster
  • **
  • Karma: 0
  • Offline Offline
  • Posts: 89
    • View Profile
Re: Question bout subtitles
« Reply #4 on: June 19, 2008, 05:12:48 PM »

Ok i'll look at it. Thanks!
Logged
 

Page created in 0.037 seconds with 24 queries.