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Software and games / gile[s] global illumination
« on: December 29, 2004, 12:34:19 AM »
gile - I successfully imported the 3D demo 3DS scene into the demo. All collision blocks, waypoints, lights and cameras were accounted for. The program also allows you to move block and lights around so you can tweak it. Even though the cameras were on the list of what got loaded, both of them were loaded at 0,0,0. There also doesn't seem to be a way to look through a camera's POV. I see that others have requested this, though.
http://www.frecle.net/giles/
EDIT: I can't seem to load the Blender exported 3DS scenes into it, though. I guess this means the demo scene was not exported from it? If so, that's too bad, I thought I had found an app we could use as some kind of go between.
http://www.frecle.net/giles/
EDIT: I can't seem to load the Blender exported 3DS scenes into it, though. I guess this means the demo scene was not exported from it? If so, that's too bad, I thought I had found an app we could use as some kind of go between.