Wintermute Engine Forum
General Category => General Discussion => Topic started by: Scarpia on February 25, 2003, 01:40:43 AM
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Ode to WME Scripting
scripting is prone to errors and crashes
and through buggy code every programmer trashes
but suppose there existed an engine so grand
with scripting and toying around hand-in-hand
imagine interface elements, 'actors' and sprites
arranged in a versatile tool of delights
and every latest compile of its source code
available, free on a website for download
while unseasoned programmers flock to debate
dozens of upcoming features await
and scripting has never been neater than that
of ActObj.CanHandleEvent("LookAt")
Scarpia 8) revealing a truly corny talent
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Funny!
Mnemonic - Is this going to be in the manual now? ;D
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Hehe, cool! ;D
Mnemonic - Is this going to be in the manual now? ;D
Well, I'm considering adding an "Ode" section to the docs :) I already have the "Ode to WME" written by Eric Stembridge:
Wintermute, we love thee
We hold our mouse on high
If we didn't have WME,
We'd wait for SCRAMM... and die
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Hey! Someone beat me to it? Darn!
Scarpia