Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: Banbury on March 05, 2003, 08:10:22 AM
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Hi,
the following command crashes the compiler:
actor.Talk(s[Random(0, 4)]);
It results in a runtime error in dcscomp.dll and a complete crash, before the line is even executed. It's not a big problem, but it was unexpected.
Greetings
Banbury
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Whoops! :o I'll run it through the debugger to see what's wrong...
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Wow, that was a tough one. Please donwload the patch at http://www.dead-code.org/forum/index.php?board=2;action=display;threadid=63