Wintermute Engine Forum

Wintermute Engine => Technical forum => Topic started by: Banbury on March 05, 2003, 08:10:22 AM

Title: A bug
Post by: Banbury on March 05, 2003, 08:10:22 AM
Hi,

the following command crashes the compiler:

actor.Talk(s[Random(0, 4)]);

It results in a runtime error in dcscomp.dll and a complete crash, before the line is even executed. It's not a big problem, but it was unexpected.

Greetings

Banbury
Title: Re:A bug
Post by: Mnemonic on March 05, 2003, 08:23:16 AM
Whoops!  :o I'll run it through the debugger to see what's wrong...
Title: Re:A bug
Post by: Mnemonic on March 05, 2003, 09:44:32 PM
Wow, that was a tough one. Please donwload the patch at http://www.dead-code.org/forum/index.php?board=2;action=display;threadid=63