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Topics - Krosad

Pages: [1] 2
1
Game announcements / Octave [beta demo]
« on: October 27, 2014, 06:54:36 AM »
poster" width="480

Hi

I glad to report that we have completed work on the demo version. This is horror point&click; game, so 
 recommend to play with headphones at evening. Hope you will enjoy it.

Wait for any feedbacks and bugreports.

www.anatestudio.com
download http://www.indiedb.com/games/octave

screan

screan

screan


http://youtu.be/iwtPynYr2eA

http://youtu.be/iwtPynYr2eA

2
Technical forum / Lags
« on: June 16, 2013, 07:17:33 PM »
Hello!

I have got a problem with actor.PlayAnimAsync. Everytime when actor.PlayAnimAsync calling, game is laging.
Is there a possibility to load animation before it runs?

3
Техниче�?кий фор�?м / Waypoints
« on: December 14, 2012, 11:31:06 AM »
Делаю движ

4
Техниче�?кий фор�?м /
« on: November 26, 2012, 01:45:15 PM »
У меня такая незадача.

Немог

5
Technical forum / Index of dynamically created object
« on: November 25, 2012, 11:02:13 PM »
Hi,

here the problem.

i have dynamically created objects

for (var a=1; a<=70; a=a+1)
{
var module = Scene.CreateEntity("module" + a);
}


Then i need to change a sprite of a certain object and need of code like this

module[c].SetSprite("scenes\stcomp\module1.png");

this is wrong. How will be correct?

6
Technical forum / Move waypoints
« on: October 22, 2012, 12:45:14 PM »
In my game i have a moving platform with region on it that has script:

Code: [Select]
while(true){

this.SkipTo(platform.X, platform.Y);

  Sleep(1);}

This region has a complex shape and it needs waypoints.
How to move waypoints with a platform and region?

7
Technical forum / Turn actor problem
« on: October 10, 2012, 09:54:39 AM »
Hi, i added turning animation to an actor, but when actor changes direction, a turning animation plays two and more times.

What's the problem?

8
Help wanted and offered / Need help for checking English text
« on: August 27, 2012, 09:21:38 AM »
Hello,

Now i`m working on English version of my progect and need some help.

Can anyone check this text:

"Clark - the only one man on a distant planet where he worked as a serving engineer on the automatic extraction plant. Having spent six months alone, he hopes to receive a considerable salary, and will spend on the treatment of seriously ill wife. But one day he discovers that he is not alone in this planet and begins to fear for his life."

Thanx.

9
Техниче�?кий фор�?м /
« on: August 06, 2012, 09:25:39 AM »
Привет. У меня проблема

10
Technical forum / Walk and run animation
« on: August 01, 2012, 08:13:14 PM »
Hi,

By default actor have walk animation. How to add run animation and associate its activation with some button?

11
Technical forum / Create Sprite
« on: July 13, 2012, 12:00:53 PM »
Hi,

I want to create sprites in scene by this script

Code: [Select]
for (var b=0;b<10;b=b+10)
{
var tree = Scene.CreateEntity();
tree.SetSprite("gfx\tree1.png");
var c =  Random(1,3);
if (c == 3)
{
tree.X = b; tree.Y = 340;
}
}


... but I don`t know how to attach a name to every tree.

12
Technical forum / Changing a sound on frames
« on: July 05, 2012, 08:23:34 AM »
Hi,

In a walk sprite of an actor I added sound "step_ground.ogg" on a frame #2 and #6.
When {surface = 1} a sound on this frames must be changed to "step_floor.ogg".
How can I do that?

13
Technical forum / Timer
« on: June 02, 2012, 12:06:23 PM »
Hi,

I need to some variable changed its value every 15 seconds (for example).
How to make it?

14
Technical forum / Current Scene
« on: May 27, 2012, 01:30:43 PM »
Hi,

I need some script like this:
if (Game.CurrentScene == "street") {...}

WME doesn`t have method "currentScene". How do I solve this problem?

15
Technical forum / FPS
« on: April 07, 2012, 01:18:19 PM »
Hi. I have FPS = 60 in full screen mode and 2000 in windowed mode, that is why in game  scroll scene speed is different.

How to fix this?

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