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Technical forum / Re: 360 camera?
« on: October 12, 2014, 12:41:56 AM »
I found that the best engine to use which is easy and straight forward for 360 panoramic games is Adventure Maker. No scripting or programming even required it's just straight forward WYSIWYG and their tutorials are super simple and straight to the point. Also Max has a built in panoramic exporter that lets you export to a .mov file or save it as a spherical or cylindrical image file. Despite what some say the exporter works fine on 64 bits (at least for me) and it also works perfectly on mental ray. You just have to increase the resolution to something like 5120x2822 or higher for the best quality results, which will increase render time.
Hope it helps anyone else that wants to build this type of game:
http://www.adventuremaker.com/help/360_degree_panorama.htm
By the way, slightly off topic but what ever happened to WME 2.0? I heard it was supposed to support 360 panoramic scenes but the site has been offline for awhile and no updates have been posted.
Hope it helps anyone else that wants to build this type of game:
http://www.adventuremaker.com/help/360_degree_panorama.htm
By the way, slightly off topic but what ever happened to WME 2.0? I heard it was supposed to support 360 panoramic scenes but the site has been offline for awhile and no updates have been posted.