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Latest WME version: WME 1.9.1 (January 1st, 2010) - download

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Messages - BuffaloPhil

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Game announcements / Re: J.U.L.I.A. official trailer released
« on: May 10, 2011, 07:01:33 PM »
AWESOME!!!   ::rock

Game announcements / Re: Return of the Tentacle
« on: February 07, 2011, 11:51:42 PM »
Hell ya!  Nice looking work, guys   :)

Technical forum / Re: Exchange of images in the same scene
« on: February 01, 2011, 09:40:32 PM »
A third way is to add both images in scene editor as sprite entities.  Enable the first (the image that is active initially) and leave the second unchecked and disabled.  Make sure the second (invisible) image is arranged above the first.

Name the first image "first_display" and the second, disabled image "second_display". 

Use the following code in the first_display code text:

on "LeftClick" {
  var Entdisplay = Scene.GetNode("second_display");
  Entdisplay.Active = true;

-Wintermute rocks. 

Technical forum / Re: Can anyone show me some sample projects for WME
« on: December 30, 2010, 10:08:48 PM »
Aside from the included demo (which has most major functions covered fairly well), the White Chamber has released it's source files to look at:

That's a good start to see something in action

WME rocks, stick with it

Game announcements / Re: Europa
« on: December 28, 2010, 06:56:00 PM »
Thanks Kraaca, I look forward to that as well!   :)

Post Script:  Your site is very cool!

Game announcements / Re: Europa
« on: December 27, 2010, 05:07:20 AM »
Much appreciated, Hellraiser!

Game announcements / Europa trailer online now
« on: December 23, 2010, 04:35:47 AM »
At long last, Europa is wrapping up...  Have a sneak peek:

Game announcements / Re: Julia - reannounced
« on: July 30, 2010, 11:22:29 PM »
Hell yeah, this looks great!!!   ::rock
Can't wait to try it

Game announcements / Re: Europa
« on: July 20, 2010, 05:30:02 PM »
And a Kubrick fan as well!   :)

Game announcements / Re: Europa
« on: July 06, 2010, 02:16:47 AM »
Yeah, the release has been pushed back;  the poster that reads "spring" should now read "fall"...   ::slug

I found that pushing to meet a predetermined deadline has killed some fine games. We'd like the details to shine so we're pushing back the clock...  (The ability to do so being the major reason make your own game! ;))

Thanks Onehundredmillionthousand times for showing interest in Europa-  This forum will be the first notified of release.

Game announcements / Re: Europa
« on: May 14, 2010, 09:14:53 PM »
Love your Space Quest pic!

Game announcements / Re: Europa
« on: May 14, 2010, 09:11:31 PM »
3d actors rendered in 2d...  No full-blown 3d actors for this project, a lot of our animation is happening in Photoshop. 
Very sharp of you to notice the lack of shadows-  These will be implemented down the line with a slew of other 2d enhancements-  Our "screenshots" section should honestly be labeled "Process shots".
I'm very happy you like the poster, we have more promo stuffs on the way I'll post on WME first. 
If you meant "At the Mountains of Madness", the Lovecraft story, than THANKS!   :)

Game announcements / Re: Europa
« on: May 09, 2010, 07:58:59 PM »

We plan to release for free...   I'm just doing this for chicks  :)

Game announcements / Re: Europa
« on: May 09, 2010, 05:46:57 AM »
Many thanks! 

I'll make sure to update here when we release this summer.

WME rocks!

Game announcements / Europa
« on: May 03, 2010, 06:24:38 AM »

Announcing Europa, a Science Fiction adventure set on the icy moon of Jupiter.  


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