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17
Technical forum / Antialiasing problem
« on: April 21, 2003, 03:31:46 AM »
Hi everybody!
I'm having some problems with the TGA Alpha. I've create the tga images with alpha channel in Phtoshop and it's ok. But when I run my game the contours of the main actor appears white. I see the actor file and the property "Shadowable" is false (I've thinked that the engine could have interpreted that the image is a BMP). It seems like when the engine didn't support the TGA's files and the property "Shadowable" was true. I post an image of my problem:

Can anybody help me, please?
Thank you,
SANNOI
I'm having some problems with the TGA Alpha. I've create the tga images with alpha channel in Phtoshop and it's ok. But when I run my game the contours of the main actor appears white. I see the actor file and the property "Shadowable" is false (I've thinked that the engine could have interpreted that the image is a BMP). It seems like when the engine didn't support the TGA's files and the property "Shadowable" was true. I post an image of my problem:

Can anybody help me, please?
Thank you,
SANNOI
18
Feature requests, suggestions / Low level events
« on: February 06, 2003, 02:16:39 AM »
Hi!
It could be interesting add, at least, two more low level events for the objects. It could be: MouseIn (the mouse is into the object) and MouseOut (the mouse go out of the object). This is my suggestion.
Regards,
SANNOI
It could be interesting add, at least, two more low level events for the objects. It could be: MouseIn (the mouse is into the object) and MouseOut (the mouse go out of the object). This is my suggestion.
Regards,
SANNOI
19
Technical forum / Put an inventory icon on the screen
« on: February 06, 2003, 02:05:25 AM »
Hi!
I've already programmed the interface of my game but I've got a problem. I'm trying to put an inventory icon on the screen (like Sam'n'Max), then I've created a global entity which is my icon. In the scenes without scroll, this entity is seen without problem but in the scenes with scroll it's fixed in a point (it doesn't move with the scroll)
I put this code in the main loop of the game daemon script.
Can anybody(Mnemonic) help me?
Thanks
SANNOI
I've already programmed the interface of my game but I've got a problem. I'm trying to put an inventory icon on the screen (like Sam'n'Max), then I've created a global entity which is my icon. In the scenes without scroll, this entity is seen without problem but in the scenes with scroll it's fixed in a point (it doesn't move with the scroll)
I put this code in the main loop of the game daemon script.
Code: [Select]
global invIcon = Game.LoadEntity("interface\system\inv\inv.entity");
while(true){
invIcon.SkipTo(60,40);
invIcon.Active=true;
[...]
}
Can anybody(Mnemonic) help me?
Thanks
SANNOI
20
Game announcements / New graphical adventure
« on: February 03, 2003, 04:00:28 PM »
Hi!
We are developing a "remake" of an old game made by us called "El Padrastro" using WME. The game is in spanish but we're planned to traslate it to english. There are some screenshots of the game:



I hope that they like to you.
Regards,
SANNOI
We are developing a "remake" of an old game made by us called "El Padrastro" using WME. The game is in spanish but we're planned to traslate it to english. There are some screenshots of the game:



I hope that they like to you.
Regards,
SANNOI
21
Technical forum / CMI Inventory
« on: January 23, 2003, 11:00:14 PM »
Hi,
How can I create a CMI Inventory System? How can I do more than 1 file of items into the inventory box (for example, 4 files like in CMI)?
Thx
SANNOI
How can I create a CMI Inventory System? How can I do more than 1 file of items into the inventory box (for example, 4 files like in CMI)?
Thx
SANNOI
22
Technical forum / Scroll Question...
« on: January 21, 2003, 03:04:03 AM »
Hi!!
How can I change the speed of the scroll in a scene?
Thanks,
SANNOI
PS: Congratulations for the engine! It's wonderful!
How can I change the speed of the scroll in a scene?
Thanks,
SANNOI
PS: Congratulations for the engine! It's wonderful!

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