|
|
SceneEdit crash
|
anarchist
|
4
|
29160
|
May 22, 2016, 09:59:21 PM
by anarchist
|
|
|
object1
|
eborr
|
1
|
9455
|
March 12, 2016, 05:42:58 PM
by valter.home
|
|
|
Keyboard.IsAlt attribute
|
rice
|
0
|
9171
|
June 16, 2014, 04:04:50 PM
by rice
|
|
|
Engine crash - script trigger
|
metamorphium
|
0
|
8611
|
January 22, 2014, 02:18:20 PM
by metamorphium
|
|
|
Bug in CWmeUtils::MakeRGBA
|
metamorphium
|
0
|
8585
|
December 10, 2013, 02:24:53 PM
by metamorphium
|
|
|
Game.StoreSaveThumbnail() - Dual monitor error
|
metamorphium
|
0
|
8845
|
August 12, 2013, 10:34:55 PM
by metamorphium
|
|
|
3D actor's blocking region doesn't work as expected
|
Sothoth
|
0
|
9039
|
July 27, 2013, 12:52:53 AM
by Sothoth
|
|
|
Slow SaveGame() & LoadGame() when in fullscreen?
|
Sothoth
|
2
|
10481
|
July 25, 2013, 11:27:25 PM
by Sothoth
|
|
|
Dual monitor support bug - incorrect mouse region
|
metamorphium
|
0
|
8460
|
April 19, 2013, 11:44:24 AM
by metamorphium
|
|
|
Name and Caption
|
eborr
|
0
|
8246
|
February 01, 2013, 01:13:40 PM
by eborr
|
|
|
3d character looped animation
« 1 2 All »
|
Yakuzza
|
21
|
29572
|
January 24, 2013, 07:44:09 PM
by keybone
|
|
|
MOVED: 3D Actor walks too far ahead of shadow and velocity settings
|
Mnemonic
|
0
|
8576
|
January 11, 2013, 08:13:26 AM
by Mnemonic
|
|
|
LoadGame() crushes the WME
|
VEn0m
|
0
|
8105
|
October 23, 2012, 06:54:01 PM
by VEn0m
|
|
|
SceneEdit problem (blue screen)
|
bfg100
|
4
|
11050
|
September 27, 2012, 07:37:41 PM
by Silvio
|
|
|
Bug in Character Turning Mechanism?
|
Spellbreaker
|
3
|
10475
|
July 20, 2012, 07:22:49 PM
by Spellbreaker
|
|
|
Mega bug with rotation
|
2.0
|
2
|
9340
|
June 25, 2012, 02:55:25 PM
by 2.0
|
|
|
Bug or Feature - overwritten startup.settings in packages
|
metamorphium
|
1
|
9091
|
May 06, 2012, 12:50:59 AM
by MaaS
|
|
|
My 3D actor isn't showing up
|
Barry Burton
|
3
|
9308
|
April 20, 2012, 04:31:36 AM
by binary1
|
|
|
Texts and sprites doesn't display correctly
|
Anto0085
|
3
|
9945
|
December 29, 2011, 01:42:09 PM
by Anto0085
|
|
|
Actor does not turn to "new" direction when talking to "old" direction skipped
|
HCDaniel
|
1
|
8875
|
November 19, 2011, 04:40:04 PM
by HCDaniel
|