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Walking Behind objects...

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ClémentXVII:
Hello,

In order to make some tests for a game, and because I'm not the artists type, I use some backgrounds from Monkey Island to make Molly visit Puerto Pollo...

The question is: How can I ensure that the actor walks behind objects that are on the front pane (e.g. trees, bushes). Do I have to select the tree as a region?

Is there something as a 'Z' buffer equivalent?

Or do I have to cut the tree out of the picture, and insert it as an object into my scene?

Mnemonic:
[quote author=Cl

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