Wintermute Engine > Bugs

Bug with String object

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metamorphium:
Hi Mnemonic,

I have the following code:


--- Code: WME Script ---on "LeftClick"{                var str = new String(this.Name);                                var name = str.Substr(3);                 Game.Msg("Name:" + str + " Region:" + name);                                Scene.RegionClicked(name);} 
On WME it shows eg.:

Name: Reg19
Region: 19

on WME lite it shows:
Name: Reg19
Region:


It seems that the string logic hasn't been implemented. Any advice, or should I change this logic in the game?

Thank you!



metamorphium:
Just for the records. Fixed in the latest svn commit.

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