Hi everybody,
I have a little problem with my character's movement speed. It is determinated by the walking sprite "move by" properties.
In some scenes where the actor is strongly scaled down (about 2-4%) it takes too much time to walk around and the game is too slow and boring.
How can i change the "move by" properties of all my walinking sprite's frames, in every walking animation (up, up-right, right, etc...) when i load these scenes?
there's another method to do that rather than using "move by" properties?
Thank you for help!