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Author Topic: Changing actor speed  (Read 2669 times)

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Ennio

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Changing actor speed
« on: November 26, 2011, 02:37:41 PM »

Hi everybody,

I have a little problem with my character's movement speed. It is determinated by the walking sprite "move by" properties.
In some scenes where the actor is strongly scaled down (about 2-4%) it takes too much time to walk around and the game is too slow and boring.

How can i change the "move by" properties of all my walinking sprite's frames, in every walking animation (up, up-right, right, etc...) when i load these scenes?
there's another method to do that rather than using "move by" properties?

Thank you for help!
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odnorf

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Re: Changing actor speed
« Reply #1 on: November 26, 2011, 05:12:12 PM »

You can use a second actor created for those scenes only using the same graphic files but with different properties.
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Ennio

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Re: Changing actor speed
« Reply #2 on: November 26, 2011, 06:01:02 PM »

Woa! Great idea! If there aren't better, i'll do that!
Thank you very much!
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